Overview
The Locust dominates open spaces with swarm and area denial — S-tier in generator hall and wide Backrooms rooms where cover is thin.
Forces early utility burns from guard teams; clumped repair groups collapse if flashes are staggered wrong.
Playing The Locust
Push objectives when guards cluster on tasks — swarm abilities multiply value.
Deny rotations by controlling central junction sightlines toward generator wing.
Coordinate with Boiled One or SCP-682 for finale compression kills.
Guard Counters
Spread formation before entering generator hall — minimum three angles.
Stagger flash tools; one sweep should not clear every swarm angle.
Assign dedicated roam to catch Locust flanks during objective.